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// CORE · ALLIANCE PvE LADDER

General's Trial.

A climbing PvE ladder where the rewards cliff at Level 4 and the troop losses cliff at wave 20. Rally past both and the whole alliance gears up.

Virgo Vixen commander

Last verified: June 2026

Times, caps, point values, and reward tables are the first things a patch changes — always reconfirm in the live event interface. Labels mark how solid each claim is.

Confirmed MechanicCorroborated StrategyCommunity-Tested IntelUpdate-SensitiveLeadership Protocol

What is it?

An alliance PvE challenge: push the highest level your alliance can clear with rallies for escalating rewards. Confirmed Mechanic

When does it happen?

Every other week, alternating with Zombie Invasion — 3 days to clear. Update-Sensitive

Who can start it?

Alliance rallies. Alliance Leadership organizes; every member contributes.

How does it work?

You climb levels for escalating rewards. Level 4+ unlocks Overlord shards; Level 5+ adds 35 drone parts. Top alliance challenge tiers award up to 26.5M resources + 90M hero EXP per participating member. Waves 1–15 are manageable; waves 25–30 scale sharply. Confirmed Mechanic

What should I prepare?

Rally troops ready, an agreed target level, and the right squad types and resistance for the higher waves.

How do we win?

Push the highest level the alliance can handle, together, and start rallying at wave 20+ to cut troop loss — don’t solo the hard waves. Get to Level 4 minimum for the Overlord shards, Level 5 for the drone parts. Corroborated Strategy

Common mistakes

  • Members settling at a low stage because they “can’t beat it” — push together.
  • Soloing waves 20+ and bleeding troops.
  • Stopping short of Level 4 and missing the Overlord shards.

Leadership protocol

Set the target level, organize rally chains from wave 20 up, and push members past their comfort stage — alliance progression raises everyone’s rewards. Leadership Protocol

◈ Vixen IntelCorroborated Strategy

Two cliffs define this event: rewards jump at Level 4 (Overlord shards) and 5 (drone parts), and troop losses spike at wave 20. So rally from wave 20 up, push to at least Level 4, and don’t let members settle low — one coordinated alliance push clears stages twenty solo attempts never will.

Spend paths

F2P$0
Fully achievable through rallies — a coordination event, not a spend event.
Starter~$1–25 lifetime
Nothing required.
Budget~$5–49 / mo
No spend needed.
Competitive$50+ / mo
Minimal — stronger squads help the climb, but organization carries it.